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Guilds will also have to pay attention to raid lockouts and plan accordingly. It makes no sense to split drops between more than one guild member this mostly ensures neither will be able to complete the quest line. There is more than one raid quest where the end boss only drops one of the necessary items (example: Only One May Rise), so your guild needs to determine ahead of time who will receive the drop. Guilds may not have the ability to support more than one potential Scarab Lord, depending on how long it takes them to complete the line and how long the quest stays available. Guilds will also need to decide who in their guild will be going for the quest.
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Others require full 40-man raids in Blackwing Lair and Molten Core.
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Expect the world first and MANY realms to be finished on that day.
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It is impossible to complete both Blackwing Lair quests in one week, meaning the shortest time this questline could be completed would be the Weekly Reset (Tuesday NA/Wednesday EU) following its release. If you're only doing this questline to experience it and you aren't interested in the mount, then you can definitely do it, it'll just take time and effort! I'll be going into detail at each section below. This questline is not soloable, it can't be done with 5. You need a lot of friends/guildies who are willing to help you, a lot. You will need to have the dedication of yourself and your guild to do this. It can be completed after the Ten-Hour War you just won't get the mount. If you're only doing this quest line to experience it and you aren't interested in the mount, then you can definitely do it eventually. Those wishing to become a Scarab Lord will need to complete this in time to do Bang a Gong! when the ten-hour window is available. With 32 quests to complete, this is one of the longest quest lines in Classic. If you need to ask yourself if you have time to commit to such a massive undertaking, you probably don't have enough time, sorry. Preparing For the Shifting Sands Quest Line All quests in this line can be completed by both factions and the instructions are identical for both, except where otherwise noted.
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There are several quest lines in this series that are marked either Alliance or Horde. I will still be referring to the mount holder as a "Scarab Lord" for the purposes of this guide.
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This actual title was not introduced until Burning Crusade, so Classic players will not earn the title. This guide will go over every detail from the very basics of what you need to start this quest to all the secrets and steps to complete it.Īny player who has earned the Black Qiraji Resonating Crystal through the Shifting Sands questline can be referred to as a "Scarab Lord".
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This guide will show you how to maximize your chances of becoming one of the elite Scarab Lords. In other words, if you want the Black Qiraji Resonating Crystal, you will have a very long quest line to finish, and one ten-hour window to make it happen. You can still complete the quest line after the Ten Hour War, but you will not be awarded the mount. Ten hours after the time that first player turns in Bang a Gong!, the mount becomes unobtainable on your realm forever. It's not just the first player to do so who receives the reward. Every player who has earned the The Scepter of the Shifting Sands, the final reward of this quest line, can complete Bang a Gong! during the Ten Hour War to receive the mount. You can also earn the mount by turning in the same quest during the Ten Hour War, which begins when the first player on a server turns in the quest. Players can obtain the Black Qiraji Resonating Crystal by being the first on their server to complete the quest Bang a Gong!, the final quest of The Scepter of the Shifting Sands questline. Many people want to be a Scarab Lord, but very few have ever become one, and very few will in the future. Introduction to the Scepter of the Shifting Sands Quest Line
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